Friday 18 November 2011

GDES2000: Good Student Rough Workings

BEELINE FEST ROUGH SAMPLES
Adam Southall



Rough Sample 01


Rough sample 02

[Adam S]
1. What were the key thrusts of your thinking with the roughs so far? 
I wanted to focus on simplicity for all of my designs, as the site is mainly aimed at children so it has to be easy to use. By keeping the content to mainly imagery with little amount of text, it would not only appeal more to children it would also be easy for them to navigate around the pages. Colour was also an important consideration for me. Although it was specified to use large amounts of yellow, i felt that this would be quite off-putting so i decided to experiment more with bright colours that might appeal to children. I also looked into layout, and designed my rough sites so that there were elements of a formal layout for the adult users, but more fluid layouts for the children's content.
2. What influences did you use and why did you think these effective/important?
I researched websites that related to the brief, and also quite a few that were irrelevant in terms of the site content, but had interesting designs. I felt this helped greatly as it gave me an insight into what worked well in their designs, and what i could pick up on in my own. I also took influence from further research into children's psychology and how children use computers and the web. This also was effective as it meant my designs could be laid out in a way that children would associate with them.
3. What is your next step?
My next step (which i have already started briefly) is to take my designs further by creating Photoshop prototypes and trying out different aspects of the designs in attempt to piece together a final design that works. I also want to get started on creating a layout template in Dreamweaver so when i have the designs made up in Photoshop i can move them into the templates.
[Andy St]
Some really impressive thinking here Adam, well mapped-out on paper, clear noted thoughts, colour concepts, thumbnail sketches and [crucially] examples of sites that are already influencing your thinking. this level of rough work and thinking is great for us at assessment time Adam because we can see it all down on paper - you've left little or nothing for us to guess about.. Good work.


MUSEUMS ROUGH SAMPLE IDEAS
[Stephen Hall]

Stephen 01

Stephen 02

1. What were the key thrusts of your thinking with the roughs so far?
My rough work is never particularly "rough" looking because I like to be able to see what my ideas would look like as if they were finals. My layouts all followed the same amount of content, but with slight variations in their sizes, to see how different sidings would affect the usability of the content.
2. What influences did you use and why did you think these effective/important?
Basically, I wanted to try an incorporate parts of existing websites into the currently straightforward site that represents Worcester museum and art gallery, such as the minimalist layout of the Herbert in Coventry and the welcoming colour scheme employed in BMAG's website.
3. What is your next step?
My next step is to create a couple of extra wire frame drawings for each page so that I can add more colour to them, but the colour schemes are probably going to differ through the project as I'm likely to change my mind!
[David Nash - Worcester Museums]
Looks great Steven,
 
We have moved a lot of the museums content to the new site at: 
 
www.museumsworcestershire.org.uk.  We have to stick to the WCC access and layout on the main website while we are hosted there, so I don’t get to be as creative as some of the things I can see here.
 
We update our social media if you are looking for ideas based around current themes or want to feedback:
 
http://www.facebook.com/pages/Worcester-City-Museum-Art-Gallery/246098319494
 
http://twitter.com/#!/worcestermuseum
 
http://researchworcestershire.wordpress.com/
 
David Nash,  Museums Officer, Worcester City Museum.

No comments:

Post a Comment